Reference manual
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This documentation is currently being written.
Starmesh is a set of non-destructive mesh deformation tools that lets you iterate quickly on avatar gimmicks.
The operation of Starmesh is dictated by the use of two main categories of components:
- Selector components lets you select vertices on meshes to affect, such as bones, blendshapes, radius, etc.
- Operator components lets you modify the selected vertices.
Quick start
If you haven't already done it, please read through the Introduction page.