Controls can now affect other controls using Item slots, Flags, and Ejects.
They can switch other menus ON or OFF.
They can make other controls active or inactive, without switching that menu ON or OFF.
Although the version number is now V1 instead of V0, this is not a breaking change (I don't want the major version to be zero any longer).
Existing components are the same, and you will not lose your work.
A new component, Assign UV Tile, has been added to Prefabulous Avatar.
If you use Poiyomi Toon shader, this new component can be used in tandem
with Poiyomi Toon "Special FX > UV Tile Discard" to toggle portions of a model on and off at runtime.
If you have an avatar that already supports face tracking, a new component in Prefabulous Avatar V1.5 can generate non-standard face tracking blendshapes.
When your eyes are closed, the shape of your eyes will change when you're smiling.
I am releasing "Recalculate Normals", a new Prefabulous Avatar component 🔥
This component will improve the shading of your avatar by recalculating blendshape normals: Light, reflections, rim lights, matcaps,
and many more shader features are affected by the altered mesh surfaces.
Did you forget to reset your OSC config, again? Once installed, this tool will automatically reset the OSC config after every successful VRChat avatar upload.