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☀️ Skinned Mesh Constraint Builder (Constraint Tools V1)

A new component, Skinned Mesh Constraint Builder, has been introduced to a new package.

This component creates a parent constraint that moves with the closest polygon of a Skinned Mesh Renderer.

Use this component when you notice that attaching an object to your body is not as straightforward as parenting to a bone.

You may install the new package Haï ~ Skinned Mesh Constraint using ALCOM.