☀️ Skinned Mesh Constraint Builder (Constraint Tools V1)
A new component, Skinned Mesh Constraint Builder, has been introduced to a new package.
This component creates a parent constraint that moves with the closest polygon of a Skinned Mesh Renderer.
Use this component when you notice that attaching an object to your body is not as straightforward as parenting to a bone.
You may install the new package Haï ~ Skinned Mesh Constraint using ALCOM.