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Blendshape Viewer

3.0.1

Fixes:

  • Fix "Show only non-zero" button was not visible in Unity 2022.

3.0.0

Breaking changes:

  • No longer supports Unity 2019. Unity 2022 minimum required.

Optimizations:

  • UI should now be faster on models containing a large number of blendshapes (tested with 700 blendshapes).
  • Rendering duration should now be faster.
    • Rendering used to be slow if the Blendshape Window was already open due to a quirk with Animation Mode garbage collection.
    • Unity's Animation Mode is no longer used to render the thumbnails.
    • Rendering and detecting differences are now separate operations.

Features:

  • Holding down the ALT key can now help you more accurately compare the differences:
    • By default, holding down the ALT key shows the original picture, without the blendshape applied.
    • Alternatively, using the dropdown option, holding down the ALT key can highlight the differences in color.
    • Yellow color is used for areas that became brighter, and red color for areas that became darker.
  • Add a new filter which, once clicked, only shows blendshapes that have a value other than zero.
  • Checkboxes are now saved between Editor sessions.
  • Add localization.

Changes:

  • The compute shader is now always used on computers that support the compute shader.
  • If no change is visible on a blendshape thumbnail, the thumbnail now looks even darker.
  • Auto-update on focus is now OFF by default.
  • Antialiasing is now enabled.
  • Increase margin of the rectangle from 2 pixels to 5 pixels.
  • Window is now called "Blendshape Viewer" instead of "BlendshapeViewer".

Fixes:

  • When the window is focused with auto-updates, updates are now delayed to prevent double-refresh.

3.0.0-beta.4

Features:

  • Add button to only show blendshapes that have a value other than zero.

Changes:

  • Change antialiasing from 8 to 4.
  • Add multiple options for the ALT key.
    • Add option to display the original picture. This is now the default.
    • Add option to disable the function of the ALT key.
    • The options for the highlighted hotspots have changed from a checkbox into two options.

Fixes:

  • Fix compute shader should not run on unsupported environments.

3.0.0-beta.3

Changes:

  • Rendering of diff textures is now done separately from capturing the thumbnails while the Editor is running.
  • Increase margin of the diff rectangle from 2 pixels to 5 pixels.

Fixes:

  • Fix antialiasing requires greater tolerance in the compute shader.
  • Fix improper RenderTexture release invocation.

3.0.0-beta.2

Changes:

  • Use yellow color for areas that became brighter, and red color for areas that became darker.
  • Ensure camera has anti-aliasing for the generation of thumbnails.

3.0.0-beta.1

Breaking changes:

  • No longer supports Unity 2019. Unity 2022 minimum required.

Optimizations:

  • UI should now be faster on models containing a large number of blendshapes (tested with 700 blendshapes).
  • Rendering duration should now be faster.
    • Rendering used to be slow if the Blendshape Window was already open due to a quirk with Animation Mode garbage collection.
    • Unity's Animation Mode is no longer used to render the thumbnails.

Features:

  • Pressing the ALT key will now display the areas affected by the blendshape in yellow.
  • Checkboxes are now saved between Editor sessions.
  • Add localization.

Changes:

  • The compute shader is now always used on computers that support the compute shader.
  • If no change is visible on a blendshape thumbnail, the thumbnail now looks even darker.
  • Auto-update on focus is now OFF by default.
  • Window is now called "Blendshape Viewer" instead of "BlendshapeViewer".

Fixes:

  • When the window is focused with auto-updates, updates are now delayed to prevent double-refresh.

2.1.2

  • Fix layout errors should no longer be produced when the search returns 0 results.
  • Prevents the editor from hanging up when the user mistakenly pastes a page long of unrelated content in the search field.
    • The search query is now limited to 100 characters max.

2.1.1

  • Fix error when no mesh was selected.

2.1.0

Add Search and Copy to Clipboard:

  • Add a Search field.
  • Add Copy to Clipboard button.

2.0.3

  • Fix an issue where avatars would fail to upload.
    • Fix scripts now compile when building.

2.0.2

  • First public VCC release of Blendshape Viewer.
    • VCC install removes previous installations of this tool from Assets/
    • This tool now belongs in Packages/