✨ Vixen V1.1.0
Custom opposite values in Properties
Until this update, properties were using the value in the Scene as the "opposite" value. This means you only need to specify the new value of the property, and Vixen would animate between your value and the scene value.
Properties can now use a Custom value of your choice as the "opposite" value.
- In this new mode called "C" for "Custom", the value in the scene objects are ignored.
- The scene objects remain unchanged, the opposite value is not baked.
- This means that if the user has safety settings set to keep animations OFF, Vixen Control has no effect on the appearance of your avatar: the scene remains the source of truth.
- When multiple objects are used (i.e. selecting multiple objects, or recursive selection), the value in the Scene may be different for each object (i.e. different outline width for each object).
- They will effectively be overriden by the opposite value.
- The previous mode called "S" for "Scene" remains the default:
- When multiple objects are used (i.e. selecting multiple objects, or recursive selection), the value in the Scene may be different for each object (i.e. different outline width for each object).
- Contrary to "C" mode, Vixen will animate all of these values independently from the value of each respective object to the scene value.
- This is already the default behaviour in past versions.
- When multiple objects are used (i.e. selecting multiple objects, or recursive selection), the value in the Scene may be different for each object (i.e. different outline width for each object).