Reference manual
위험
This documentation is currently being written.
Starmesh is a set of non-destructive mesh deformation tools that lets you iterate quickly on avatar gimmicks.
The operation of Starmesh is dictated by the use of two main categories of components:
- Selector components lets you select vertices on meshes to affect, such as bones, blendshapes, radius, etc.
- Operator components lets you modify the selected vertices.
Quick start
If you haven't already done it, please read through the Introduction page.
Operator components
Operator components lets you modify vertices affected by the specified Selector components.